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Development Cost GuidesLast updated November 2026

Mobile App Development Cost: iOS, Android, and Cross-Platform

TL;DR

Mobile app development costs $15,000 to $400,000 or more, depending on platform and complexity. Cross-platform frameworks like React Native and Flutter typically cost 60–80% of building separate iOS and Android apps, per GoodFirms and Netguru. A simple cross-platform MVP with login, payments, and push notifications runs $25,000–$85,000 over two to four months, while a complex app built as two native codebases can exceed $300,000.

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Mobile app cost by platform and complexity

GoodFirms' 2026 survey of 267 companies prices iOS, Android, and cross-platform separately, and the gap is consistent: building one native app, then a second from scratch, costs noticeably more than one cross-platform codebase that ships to both stores. Netguru and Cynoteck agree on the direction even where their exact numbers differ.

TierExamplesCostTimeline
Cross-platform simpleReact Native, Flutter, or FlutterFlow MVP, one core workflow$15,000–$85,0002–4 months
Cross-platform mediumMultiple workflows, payments, integrations, both stores$40,000–$185,0004–6 months
Single native platformiOS-only or Android-only, simple to medium features$25,000–$150,0003–6 months
Dual native (iOS + Android)Two separate codebases, simple to medium features$50,000–$300,0003–9 months
Dual native, complexMarketplace, real-time, or enterprise features on two native apps$300,000–$700,000+9–18 months

What each feature adds, mobile-specific

FeatureCost rangeHoursNotes
Push notifications$2,000–$5,00020–40Purrweb prices this closer to $3,320+
Offline mode$8,000–$20,00080–200Needed for apps used with unreliable connectivity
Chat / realtime$12,000–$35,000120–250Netguru and Radical Labs both flag this as a top-cost feature
Admin panel$10,000–$25,000120–300Shared across web and mobile builds
AI features$20,000–$60,000+80–300+ (plus usage)Same range applies whether the feature lives on web or mobile
App store submission & reviewBuilt into timeline, not a separate budget line–Budget days to weeks per rejection cycle

Cost by who builds it, mobile rates

OptionHourly rateTotal for a typical v1Trade-offs
Upwork freelancer (≥$10K earned, mobile)$30/hr median ($20–$40 IQR)$20,000–$45,000You coordinate PM, QA, and architecture yourself
Vetted freelance network (Arc)$61–$80/hr average$40,000–$75,000Higher quality bar for a solo hire
Offshore/nearshore agency$35–$86/hr by seniority (Accelerance, Eastern Europe)$45,000–$100,000Timezone overlap varies by region
US agency$100–$199/hr$100,000–$220,000+Full PM, design, and QA team
US in-house mobile developerSalary median $170,000/yr (Stack Overflow 2025)~$33,000 for one dev over 10 weeks, before recruitingUK median $99,383; Germany $93,972; India $10,462

Ongoing costs after launch

ItemCostNotes
Apple Developer Program$99/yrApple's own pricing page
Google Play developer account$25 one-timeGoogle's own pricing page
Apple commission15% (Small Business Program) or 30% standardGoogle: 15% on the first $1M/yr, 30% above
OS compatibility updates40–80 hours/yr per platformNetguru estimate
Backend hosting (<50K MAU)$200–$800/mo serverlessNetguru estimate
Maintenance15–25% of build cost per yearConsistent across most agency guides

On a $9.99/mo subscription, Apple's small-business rate takes about $1.50, Google's US/EEA/UK subscription rate (10% + 5% billing fee) takes about $1.50, and routing payment through a web checkout with Stripe costs roughly $0.66 after card and billing fees.

Costs people forget to budget for

  • App Store and Play Store review rejections add resubmission cycles that delay launch.
  • A device and OS QA matrix, different phones, screen sizes, and OS versions, is easy to underscope.
  • HIPAA compliance adds roughly $25,000–$60,000 on top of a standard build, per Netguru.
  • Choosing two native codebases roughly doubles QA effort compared to one cross-platform build.
  • App Store Optimization and store listing assets are often left out of the initial budget.
  • SDK and OS version deprecations force periodic update cycles even without new features.

How to spend less without regretting it

  • Build one cross-platform codebase (React Native, Flutter, or Expo) instead of two native ones.
  • Launch on one platform first; a single-platform MVP runs $25,000–$60,000 per Netguru, versus $50,000+ for both.
  • Consider a PWA first for content-heavy apps; Topflight prices this at roughly 30% of native cost.
  • Validate the idea in FlutterFlow or Lovable before committing to a fully custom native build.
  • Offshore or nearshore the build to Eastern Europe or LATAM for meaningful savings over a US agency.
  • Scope push notifications and offline mode as a phase two instead of launch requirements.

What it costs with RapidDev

RapidDev's Project Scoper prices a cross-platform mobile MVP, login, payments, an admin panel, and push notifications, at $18,000 to $23,000, delivered in 7 to 9 weeks. That sits below the market's own 'simple' cross-platform tier ($25,000–$85,000 per GoodFirms) because the scope is a tight v1, not a full feature set.

It covers a single cross-platform codebase shipped to both the App Store and Google Play. It does not cover two separate native codebases, offline-first architecture, video features, heavy device integrations, or HIPAA-compliant builds, those need a larger scope and budget, even though RapidDev can still build a first phase of them within $13,000–$25,000.

Run your feature list through the on-page Project Scoper for an instant estimate, then book a 45-minute call. You'll get a fixed-price, fixed-scope quote within about 48 hours.

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Frequently asked questions

How much does mobile app development cost?

Mobile apps cost $15,000 to $400,000 or more. A simple cross-platform MVP runs $25,000–$85,000; a complex app built as two separate native codebases can exceed $300,000.

Is iOS or Android app development more expensive?

They're close. GoodFirms prices Android slightly higher due to device fragmentation, but the bigger cost driver is whether you build native, cross-platform, or both.

How much cheaper is cross-platform development than building two native apps?

Cross-platform frameworks like React Native and Flutter typically cost 60–80% of what two separate native codebases cost, according to GoodFirms and the wider agency consensus.

Why do quotes vary so much?

Agencies price different team locations, platforms, and feature sets under the same label. A $25,000 quote and a $250,000 quote can both be accurate descriptions of very different scopes.

How long does it take to build a mobile app?

A simple cross-platform MVP takes 2–4 months; dual native builds with more features typically take 3–9 months, and complex dual native apps can run 9–18 months.

What ongoing costs come after launching on the App Store and Google Play?

Budget $99/yr for Apple's developer program, a one-time $25 for Google Play, store commission (15–30%), and maintenance at roughly 15–25% of build cost per year.

Can I use a mobile app development cost calculator to get an exact number?

Calculators give a rough range based on estimated hours and a chosen rate; they can't account for your specific features or team. A fixed-price quote after a scoping call is more reliable.

What does RapidDev charge for a mobile app?

RapidDev quotes $18,000–$23,000 for a cross-platform MVP with login, payments, admin, and push, delivered in 7–9 weeks. Two native codebases or heavier features need a bigger scope.

Sources

Matt Graham

Written by

Matt Graham · CEO & Founder, RapidDev

1,000+ client projects delivered. Columbia University & Harvard Business School alumnus, U.S. Navy veteran. About the author →

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