Learn to create an immersive virtual art gallery with AR features using FlutterFlow. Discover swift and easy steps to build, integrate AR, and run your application.

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Creating a Virtual Art Gallery with AR Features in FlutterFlow
Creating a virtual art gallery with augmented reality (AR) features in FlutterFlow demands not only a deep understanding of FlutterFlow’s capabilities but also an integration of AR technologies compatible with its environment. Below is a step-by-step detailed guide to help you achieve this endeavor.
Prerequisites
Setting Up Your FlutterFlow Project
Designing the Gallery Interface
Integrating AR Features
flutter_arcore or arkit_plugin for AR functionalities.
Implementing AR with Custom Flutter Code
Custom Function within FlutterFlow to integrate AR features. Name it appropriately, such as launchAR.
import 'package:arcore_flutter_plugin/arcore_flutter_plugin.dart';
void launchAR(ArCoreController controller, String modelPath) {
final node = ArCoreReferenceNode(
name: 'ArtPiece',
object3DFileName: modelPath,
position: Vector3(0, 0, -1), // Position it 1 meter away
);
controller.addArCoreNode(node);
}
</pre>
Handling AR Interactions
GestureDetector in Flutter.
Testing Your Virtual Gallery
Deploying Your Art Gallery
By following these detailed steps, you'll successfully integrate AR features in your FlutterFlow project, enhancing your virtual art gallery with immersive and interactive experiences. Remember to account for user feedback to iterate and improve the gallery's AR capabilities.